Countdown Dodge
CONTROLS!
Up Arrow [ ↑ ]- Blocks a Number! No Damage!
Down Arrow [ ↓ ] - Allows a Number! Also No Damage!
Nothing [ ? ] - Pain! Definitely Damage!
F5 button [F5] - Refresh! If you want to play again (for now)
RAMBLING!
We're supposed to get to 0! The theme IS "countdown" after all!
Let any number less than the target number pass you, and stand tall to block any bigger or equal numbers!
Careful though! If a number smacks into you, you'll get an owwie. Three owwies and... well the game ends. Then you have to refresh the page because I forgot to program in a reset.
KNOWN ISSUES/FUTURE UPDATES!
- No sound, will add if time/later. I mostly wanted to finish, and I did! [Update] Added Sound!
- Need to add a restart, for when RNG inevitably smacks numbers into the player 3 times super fast. [Update] Still broken bc i didn't organize very well
WHAT I LEARNED IN BOATING SCHOOL!
Though this game probably feels really simple, I bumped my head on a lot of things. But I learned so much, and already thinking about how to do things better. My original idea was way too complicated, and I almost didn't finish. Reworking to make something deliverable for the jam was both a challenge and pretty fun!
- i did it ugly but using get_parent() in a pinch helped alot!
- i learned i gotta practice more with signals!
- instancing nodes is cool
- working with a limited palette is kind of relaxing
- i will put sound off until the last minute
- timers and await are useful!
- it as fun to make this without drawing, just labels and colorrects
- [Update] Make sure you are more neat and organized with variable locations :(
I'm super glad to be able to participate in GMTK this year, and I hope this is the start to a long string of game jam (and non jam) projects!
CREDITS!
ponderosa font by tepidmonkey - [via 1001fonts]
[PALETTE] Paperback by Doph @ lospec
[BGM] "silence that rivals the void itself" from the uncomfortable feeling of forgetting to add any Vol. 1
[SFX] "nothing" from that moment when you open a cabinet with your hand raised but can't really think what you were going to get
Update!
[SFX] 8 bit sounds by Fupi - [via opengameart]
[SFX] 8 bit sounds by liujiajun - [via opengameart]
| Published | 21 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | GrinnKitty |
| Genre | Survival |
| Made with | Godot |
| Content | No generative AI was used |


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goin to sleep at 3:33am
[EDIT] Making edits for breakfast
[EDIT2] itch is telling me to use devlogs but it can't tell me what to do!